Generation Leadership > Learning your leadership skills from World of Warcraft
[WOW Insider] We've covered the IBM/Seriosity study before -- that's the one that said players who are able to organize and lead guilds can use those same skills to succeed in the workplace. Just recently, Computerworld sat down to chat with .
[_Augmentology 1[L]0[L]1_] _Convergence of the Real and the Virtual_: A Partial Transcript.: 5/11 03:24:39.578 [Guild] Augmentology: there’s a certain lvl of recursiveness inbuilt there it seems…forcing a structural re-write into a synthetic environment would really completely alter the trajectory/”natural” function>progression of that environ wouldn’t it?
[Albert T. Wong] arvard Business Review which suggests that online games are useful ...: arvard Business Review which suggests that online games are useful for honing crucial leadership skills in business
[Game Tycoon] Teaching Teamwork Skills: Everest: According to research by IBM and start-up firm Seriosity, people who play MMOGs like World of Warcraft naturally learn some of the same leadership techniques taught to MBAs. Indeed, every skill expected of leaders in the well-studied Sloan Leadership Model was found to be echoed in online games. This is because players of MMOGs learn to operate in challenging environments that encourage people to develop their leadership skills.
[Pugnacious priest's Warcraft Blog] WOW Skills and Real Life Application: If you Google words such as Management - Gaming - Leadership Skills - Online you not only will you find articles on how Businesses are now looking at Role Playing games and activitys to increase Skills and Training of Staff - You will .
[This is HERD] Forget the MBA, I'm playing World of Warcraft instead: IBM, which commissioned the original study, surveyed 135 managers who also played multi-player online games. Three quarters said that the lessons learned could be applied to enhance leadership effectiveness in a company, while almost half said it improved their leadership capabilities.
[Game Guide] Lord of the Rings standard-bearer skills initiative: Specific Description: your leadership skills from nearby teammates and the respect of the upgrading. You like the legendary, and her mouth emitted flames, Piwen released Lightning William Wallace.
[Nuyan's Hangout] MMOs and (Real-Life) leadership: Despite their fantasy settings, these online play worlds”sometimes given the infelicitous moniker MMORPGs (for “massively multiplayer online role-playing games”)”in many ways resemble the coming environment we have described and thus open a window onto the future of real-world business leadership.
[WoW Blog - WoWHype.com] Learning your leadership skills from World of Warcraft: Weve covered the IBM/Seriosity study before ” thats the one that said players who are able to organize and lead guilds can use those same skills to succeed in the workplace. Just recently, Computerworld sat down to chat with Seriosity .
[News portal: technology the best weblog aggregator on the web] World Of CEO-craft: “Leaderships Online Labs” by Byron Reeves, Thomas W. Malone, and Tony ODriscoll is based on the authors research into the leadership and management skills required by fantasy/sci-fi MMORPGs like World of Warcraft and Eve Online.
[Game Guide] Lord of the Rings standard-bearer skills initiative: Specific Description: your leadership skills from nearby teammates and the respect of the upgrading. You like the legendary, and her mouth emitted flames, Piwen released Lightning ? William Wallace. Before you boost morale in the battle ...
[Leading Virtually] Leading to Increase Commitment in Virtual World Collaboration: In a previous blog post, we made reference to a Seriosity report about the leadership skills learned by dedicated players in World of Warcraft, a Massive Multiplayer Online Game. Some people believe the games tasks, which require .
[Results vs. Activities] Sci Fi or Paradigm Shift?: The title of the article suggests it is about leadership. It is that and a whole lot more. Since getting things out of order is the order of the day, let me summarize the end of the article before commenting on the content. IBM surveyed 135 of its employees who “confessed” to being habitual gamers. In short, 50% said they were better leaders because of their gaming experience and 75% said they learned something about enhancing productivity by creating a better work environment.
[Emergence Campaign Weblog] Star Wars in the Manifold: : Force users can hold their breath for a long time, accelerate healing, enhance their speed, strength, and reflexes, resist pain ant the effects of injuries, keep going in the desert, and resist extremes of weather - but, at most, by touch and with limited effect. Advanced users can secrete drugs, toxins, and other biochemicals (Path of Water/Venomed Touch, 6 CP), extend their lifespans (Path of Earth/Longevity, 6 CP), go into stasis to survive hostile environments and heal mortal wounds (Path of Earth/Sleep of Stone, 6 CP), bless or curse areas (Path of Earth/True Prosperity, 6 CP), greatly increase their speed, attacks, and reflexes (Path of Fire/Leaping Fire), or enhance their own durability (Path of Earth/Bones of Iron, 6 CP).
[mathewingram.com/work] Clay Shirky and the “cognitive surplus”: For every person who thinks that World of Warcraft builds leadership skills and watching TV is one step above drooling and whittling, there is another who thinks that CSI is gripping drama, and anyone on WoW is a brain-damaged geek living in his mom’s basement. There are plenty of ways for human beings to zone out and get very little accomplished —
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